![]() With the Filters>Animation>Optimize For GIF, repeating the same frame several times shouldn't be too costly, because the "difference frame" is going to be al transparent and this can be encoded very efficiently. I presume that you have already installed GIMP in Ubuntu or whichever operating system you are using. The first few versions I did with Photoshop and was very happy but my subscription ended and I switched to gimp. My idea is to make a flashing web banner, to draw the attention at something important. I am doing a bit of gif animation lately and created multiple images that I wanted to add together as frames of a gif. Once you have the layers RGB, un-optimised and solid get rid of any animation layer names. (02-22-2021, 07:20 PM)rickk Wrote: When saving a file as a GIF animation, we are presented with an option to assign a uniform time delay between frames "where unspecified". The method that I use here is called the combine method, in which the new frame is added to the previous frame. Just guessing, looking at the first gif and the mixed up dispositions combine/replace that confused Gimp. I've been through the online manual, and if it's in there, I haven't been unable to find it. Of course I realize I could just copy the final frame 30 times and tack it on the end, but I'm hoping there is a more elegant solution that doesn't bloat the file size. The ultimate use I have in mind would be for a looping animation where I want the final frame to persist for a few seconds before resuming the loop. Editing GIF, getting 'shadows' from previous frames. I've looked around a bit, and the only possibility I've found would be to specify the interval in the Layer Name, accessed through the "Edit Layer Attributes" dialog (see red arrow in the linked image)īut, that just "feels" oddly non-intuitive, so I was wondering if I'm just missing something more obvious? If you make separated gifs, you can make the first frame of n2 gif to wait the amount of seconds n1 gif last and it wont add as much kbs as repeating the. Is there a proper entry point in Gimp where we can specify unique time delays specific to a particular frame when creating GIF animations? The 'Layers' menu will display thumbnail images of the frames. GIMP will load the GIF for you to split, with each animation frame on a separate layer. Never really thought about it much, but the other day I was using a video editor to convert an MP4 to a GIF format, and then used gimp to clean up some color issues, and I noticed that the video editor had specified varying time delays between frames. Click the 'File' menu's 'Open' command, and then navigate to an animated GIF file you'd like to split with GIMP. When saving a file as a GIF animation, we are presented with an option to assign a uniform time delay between frames "where unspecified".
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